Game audio leadership, composition & sound design for games & extended reality
AUDIO DIRECTION
MUSIC composition
sound design
Audio Direction
Great audio does not just appear from the ether. It sits at the intersection of creative vision, technical execution, and player experience. With over 20 years leading game audio, I am able to take complete ownership of your audio pipeline, translating your vision into an impactful sonic identity while managing the logistical, technical, and creative challenges in close collaboration with your team. From engine and middleware strategy to asset implementation, talent management and final mix, I handle the complexities so you can delegate your audio needs with total confidence.
MUSIC PRODUCTION
I craft dynamic scores that directly serve your gameplay needs while elevating your player's journey. Working natively across FMOD, Wwise, Unreal, Unity, and custom engines, I ensure that the music functions optimally with the utmost level of care and attention to tone, aesthetic, atmosphere, and emotional core. Whether acting as your sole composer or directing external talent, I deliver a cohesive, production-ready soundtrack tailored to your vision.
Sound Design
Every sound in a game should communicate something to the player, from mechanics, lore, and world-building to clear user experience feedback. Defining that sonic intent requires more than just making assets and it takes an experienced ear to establish why a sound exists, how it behaves, and where it fits in the overall mix. Combining aesthetic judgment with robust audio system design and architecture, I direct and refine the acoustic identity of your project, ensuring your soundscape is purposefully crafted, technically sound, and deeply integrated with your creative vision.